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Founded Year

2006

Stage

Series D | Alive

Total Raised

$172.5M

Last Raised

$160M | 3 yrs ago

Mosaic Score
The Mosaic Score is an algorithm that measures the overall financial health and market potential of private companies.

-73 points in the past 30 days

About thatgamecompany

Thatgamecompany is a game studio that focuses on the design and development of video games. The company offers artistically crafted, broadly accessible games that aim to push the boundaries of interactive entertainment, providing enriching experiences that inspire human connection. The company primarily sells to the gaming industry. It was founded in 2006 and is based in Los Angeles, California.

Headquarters Location

1332 N Sycamore Ave #5

Los Angeles, California, 90028,

United States

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Expert Collections containing thatgamecompany

Expert Collections are analyst-curated lists that highlight the companies you need to know in the most important technology spaces.

thatgamecompany is included in 2 Expert Collections, including Unicorns- Billion Dollar Startups.

U

Unicorns- Billion Dollar Startups

1,244 items

G

Gaming

5,181 items

Gaming companies are defined as those developing technologies for the PC, console, mobile, and/or AR/VR video gaming market.

thatgamecompany Patents

thatgamecompany has filed 3 patents.

The 3 most popular patent topics include:

  • social networking services
  • virtual communities
  • virtual reality
patents chart

Application Date

Grant Date

Title

Related Topics

Status

9/17/2020

4/30/2024

Grant

Application Date

9/17/2020

Grant Date

4/30/2024

Title

Related Topics

Status

Grant

Latest thatgamecompany News

Huawei steals spotlight at ChinaJoy expo as HarmonyOS Next promotion entices gamers

Jul 30, 2024

At ChinaJoy, Huawei unveiled more than 40 video games that can run on the next version of its mobile operating system Huawei Technologies stole the spotlight at this year’s edition of ChinaJoy , the country’s biggest annual digital entertainment expo in Shanghai , as the telecommunications equipment giant unveiled more than 40 video games that can run on HarmonyOS Next , the latest iteration of its mobile operating system. The titles showcased by Huawei at ChinaJoy, which was held from July 26 to 29, include: Crystal of Atlan from ByteDance ; Naraka: Bladepoint Mobile from NetEase ; Reverse: 1999 from Guangzhou -based Bluepoch; and Sky: Children of the Light by US studio Thatgamecompany . Its HarmonyOS promotion marked Shenzhen -based Huawei’s first year with a central booth at the ChinaJoy exhibition floor inside the Shanghai New International Expo Centre. 03:04 Can Huawei's Harmony OS for smartphones compete with Google's Android and Apple's iOS? Long queues formed at four separate sections exhibiting those featured titles at the HarmonyOS booth, as ChinaJoy attendees waited to take part in interactive activities, get free gifts and play video games on Huawei’s latest smartphones. “It was exciting to see one of my favourite games Narake: Bladepoint Mobile and be able to run it on the new [mobile operating] system,” said Xu Xiaoyi, a 25-year-old Shanghai resident, who joined the queue for Huawei after initially setting out to see NetEase’s booth. Xu said he hoped to see more foreign titles supported on HarmonyOS Next in the future, as ChinaJoy – with 369,000 total visitors this year, according to the event’s organiser – witnessed growing interest in the mobile platform’s launch and the native apps created for the system. Huawei’s campaign at ChinaJoy showed how the company is building up anticipation for HarmonyOS Next, after the platform’s current iteration unseated Apple’s iOS as the second-biggest mobile operating system on the mainland in the first quarter. People gather at the booth of Japanese gaming console giant PlayStation, owned by Sony Interactive Entertainment, at the recent ChinaJoy expo in Shanghai. Photo: AFP HarmonyOS was launched as an alternative to Android in August 2019, three months after the US government added Huawei to its Entity List . Under this trade blacklist, Huawei is barred from buying software, chips and other US-origin technologies from suppliers without Washington’s approval. While some major Chinese video gaming studios, such as miHoYo and Perfect World , did not return as exhibitors this year, Sony Interactive Entertainment once again put on a major display at the event, where its PlayStation gaming console and a wide range of titles saw plenty of interest. Visitors had the opportunity to play more than 30 games, including yet-to-be-released titles, on the popular PS5 . Sony is the only one among the industry’s big-three game console vendors that continues to exhibit at ChinaJoy. Microsoft and Nintendo have been absent from the expo for years. Other popular booths at ChinaJoy were those of Blizzard Entertainment and NetEase , which renewed their partnership in April, as well as Tencent Holdings ’ US subsidiary Riot Games , which featured shooting game Valorant . “This was my first year here, and I got here early … to get the very first batch of gifts including Valorant,” said Qiao Ni, a 19-year-old Shanghai gamer, who was keen to visit the booths of foreign studios. He expects to return to ChinaJoy next year. Post

thatgamecompany Frequently Asked Questions (FAQ)

  • When was thatgamecompany founded?

    thatgamecompany was founded in 2006.

  • Where is thatgamecompany's headquarters?

    thatgamecompany's headquarters is located at 1332 N Sycamore Ave, Los Angeles.

  • What is thatgamecompany's latest funding round?

    thatgamecompany's latest funding round is Series D.

  • How much did thatgamecompany raise?

    thatgamecompany raised a total of $172.5M.

  • Who are the investors of thatgamecompany?

    Investors of thatgamecompany include TPG Capital, Sequoia Capital, Benchmark, Capital Today, Qualcomm Ventures and 3 more.

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