Rec Room
Founded Year
2016Stage
Series E | AliveTotal Raised
$294.82MValuation
$0000Last Raised
$145M | 3 yrs agoMosaic Score The Mosaic Score is an algorithm that measures the overall financial health and market potential of private companies.
-59 points in the past 30 days
About Rec Room
Rec Room specializes in virtual reality (VR), augmented reality (AR), social, and multiplayer experiences in gaming. The company offers a platform where users can build and play games together, chat, hang out, and explore player-created rooms. It primarily serves the gaming and social networking sectors. It was formerly known as Against Gravity. It was founded in 2016 and is based in Seattle, Washington.
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ESPs containing Rec Room
The ESP matrix leverages data and analyst insight to identify and rank leading companies in a given technology landscape.
The virtual worlds market encompasses the development and operation of immersive digital environments that simulate real-world or fictional settings. These virtual worlds can be accessed through various platforms such as computers, gaming consoles, and virtual reality headsets. Users can engage in social interactions, explore virtual landscapes, participate in activities, and even create their own…
Rec Room named as Highflier among 15 other companies, including Meta, Roblox, and Ubisoft.
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Research containing Rec Room
Get data-driven expert analysis from the CB Insights Intelligence Unit.
CB Insights Intelligence Analysts have mentioned Rec Room in 3 CB Insights research briefs, most recently on Jan 10, 2023.
Expert Collections containing Rec Room
Expert Collections are analyst-curated lists that highlight the companies you need to know in the most important technology spaces.
Rec Room is included in 4 Expert Collections, including AR/VR.
AR/VR
1,505 items
This collection includes companies creating hardware and/or software for augmented reality, virtual reality, and mixed reality applications.
Unicorns- Billion Dollar Startups
1,244 items
Gaming
5,181 items
Gaming companies are defined as those developing technologies for the PC, console, mobile, and/or AR/VR video gaming market.
Tech IPO Pipeline
257 items
The tech companies we think could hit the public markets next, according to CB Insights data.
Rec Room Patents
Rec Room has filed 8 patents.
The 3 most popular patent topics include:
- mixed reality
- multimodal interaction
- virtual reality
Application Date | Grant Date | Title | Related Topics | Status |
---|---|---|---|---|
11/20/2020 | 12/13/2022 | Virtual reality, Diagrams, Mixed reality, Multimodal interaction, Virtual reality communities | Grant |
Application Date | 11/20/2020 |
---|---|
Grant Date | 12/13/2022 |
Title | |
Related Topics | Virtual reality, Diagrams, Mixed reality, Multimodal interaction, Virtual reality communities |
Status | Grant |
Latest Rec Room News
Sep 3, 2024
Cineplex Community Day returns on Saturday, September 14th, promising free family movies and discounted concessions. The 12th annual charity event is once again raising money for BGC Canada (formerly Boys and Girls Clubs of Canada), which provides programs and services for the country’s youth. From 9am to 11am on the 14th, participating theatres will offer free admission to select movies. Cineplex will confirm the films on September 4th, at which time you’ll be able to reserve tickets online or at the theatre. In addition to the free movies, participating Cineplex theatres will offer select $3 concession items on the morning of Community Day. Finally, for the first time this year, Cineplex will offer free 30-minute non-redemption Play Cards for its XSCAPE arcades between 9am and 11am. Cineplex’s Rec Room and Playdium locations will also offer free one-hour non-redemption gaming between 9am and 11am, with food and beverages available at the discounted price of $3 each in the morning. Cineplex says $1 from every theatre concession order, Rec Room and Playdium food, beverage order and/or game band order and XSCAPE Play Card purchase throughout September 14th will be donated to BGC Canada. More information on the movies and participating Cineplex venues will be posted on the official Community Day website starting September 4th. Image credit: Shutterstock
Rec Room Frequently Asked Questions (FAQ)
When was Rec Room founded?
Rec Room was founded in 2016.
Where is Rec Room's headquarters?
Rec Room's headquarters is located at 87 Wall Street, Seattle.
What is Rec Room's latest funding round?
Rec Room's latest funding round is Series E.
How much did Rec Room raise?
Rec Room raised a total of $294.82M.
Who are the investors of Rec Room?
Investors of Rec Room include Sequoia Capital, Index Ventures, Madrona Venture Group, Greycroft, Coatue and 11 more.
Who are Rec Room's competitors?
Competitors of Rec Room include Wasder and 4 more.
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Compare Rec Room to Competitors
Linden Lab focuses on the development of virtual world platforms within the technology sector. The company's main offerings include a 3D virtual world created and developed by its users, as well as a platform that powers virtual economies. Linden Lab's products are primarily used by creators and participants in the virtual experiences industry. It was founded in 1999 and is based in San Francisco, California. Linden Lab operates as a subsidiary of Randy Waterfield and Brad Oberwager.
Space Runners is a fashion-tech company focused on the intersection of fashion and technology, particularly within the metaverse. The company specializes in designing and launching digital wearable NFTs that can be used in virtual environments, often in collaboration with well-known celebrities and brands. These products enable users to express themselves and engage with fashion in a digital space. It was founded in 2021 and is based in Houston, Texas.
Croquet is a company that focuses on the development of a multiplayer platform for the web and gaming industry. Its main service involves providing a Synchronized Computation Architecture that creates identical user experiences that are synchronized, low latency, and innately multiuser by moving compute from the server to user devices. This service primarily caters to the web and gaming industry. It was founded in 2018 and is based in Los Angeles, California.
Operator of an online platform that combines media, Web content, and casual games inside a 3-D virtual world.
Twinity is a 3D online world that aims to link the real with the virtual world based on realistic replicas of the world's most vibrant metropolises in 3D.
vTime is a company that focuses on creating innovative platforms and services in the virtual and augmented reality sector. Their main offerings include a cross-reality social network and a 3D avatar messaging app, both designed to foster real, human connections in alternate realities. It is based in Liverpool, England.
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